|Felix - 19. April 2018|
Hat auf das Thema Gaming Monitor von Felix zuletzt geantwortet.
Hi hab vor mir einen neuen Bildschirm zu kaufen
Jetzt ist mein Problem was ich mir holen soll 4k Bildschirm Gye sync, Panel, 1ms oder 144 hz
Ich hab nicht so viel Ahnung davon vielleicht hab ihr ja tipps was man sich kaufen sollte
oder ob man noch warten soll weil was neues demnächst raus kommt
|ASTERIX1978 - 13. Dezember 2017|
Hat auf das Thema Neuer Rechner von Felix zuletzt geantwortet.
Wann kaufst du dir den die sachen, in ein paar monaten kommt Ryzen 2 mit mehr Takt und neuer Chipsatz x470 auf Am4.
ich an deiner stelle würde denn hollen dann sind auch die Kinderkrankheiten gefixt und die sind schneller ;)
Zuletzt modifiziert von ASTERIX1978 am 25.12.2017 - 08:43:22
|ASTERIX1978 - 01. Dezember 2018|
Hat die News Overkill's The Walking Dead - Update 1.1.1 Patch in der Kategorie Allgemein eingetragen.
Patch Size: 142.3 MB
Fixed an issue in which walkers would be rellocated (appear/disappear) in higher difficulties
Fixed an issue in No Sanctuary that would make drop-in players unable to help with the refueling puzzle due to a missing interaction prompt
Fixed some extra spots in Open Season where Reina could get stuck when following players
Fixed an issue in Anderson Camp Defense in which players could end up flying by doing a very specific hacky sequence of movements
Fixed an issue in Anderson Camp Walker Defense in which walkers could not go through one of the tents in the upper floor
Removed a debug text appearing in Eckington Camp after rescuing the Deserter
Fixed an issue in which sparkle sounds could loop for too long
Fixed an issue in which subtitles did not appear for all languages in the tutorial video
Corrected some lines of text that were still being displayed in English
|ASTERIX1978 - 24. November 2018|
Hat die News Overkill's The Walking Dead - Update 1.0.7 Patch in der Kategorie Allgemein eingetragen.
Patch Size: 419.9 MB
Added a "Remove walkers from elevator" message to the elevator in 'Last Stop'
Fixed an issue in 'Last Stop' that caused the elevator fail to play sounds
Made sure the elevator in 'Last Stop' followed the same rules as in 'Listening In' where you are allowed to close the elevator doors even if there are walkers inside
Fixed an issue in 'Last Stop' that wouldn't let the players use the elevator if one or more players were waiting to respawn after death
Fixed an issue in ‘Last Stop’ where solo players would respawn at the start of the mission after dying close to the extraction area
Fixed an issue in ‘Open Season’ where Reina could get in trouble when trying to jump down off one of the trucks
Added a missing image in the Camp Upgrades menu
Fixed an issue that could cause the crafting menu to not appear properly, instead only showing the black band
Fixed an issue causing Bridger's Falco Knife to be unobtainable (lore item reward)
Fixed an issue where existing Skybound Insiders would not be able to claim their bonus skins
Fixed an issue that could cause the game to freeze in the loading screen after missions for clients
Fixed an issue that made the Team Player achievement unobtainable.
Fixed an issue in Camp Defense levels where Brigade soldiers could get stuck in cover and stop attacking the players
Recently purchased Camp Upgrades should no longer be reverted if the game crashes
Fixed several crashes thanks to community reports
|ASTERIX1978 - 24. November 2018|
Hat die News Overkill's The Walking Dead - Update 1.0.6 Patch in der Kategorie Allgemein eingetragen.
Patch Size: 103.1 MB
Fixed an issue in "Open Season" that could prevent progression if a player died with a fuel can in their possession
Fixed an issue with an optional objective marker in "Open Season" not disappearing when the players progressed past it
Fixed an issue where players could climb a vehicle to travel out of bounds in "Open Season"
Fixed an issue on "Open Season" where a shotgun trap would sometimes hover
Fixed an issue on "Open Season" where drop-in clients could vault past the red barrier and get out of bounds
Fixed and issue on "Open Season" where the objective marker on the shutters would sometimes fail to update
Fixed an issue where the key could spawn outside of player reach on "Join or Die"
Fixed a teleportation loop that could occur in "Last Stop"
Fixed an issue that could cause toolkit salvages/dismantles to not grant any resources, or planks to not properly apply to doors
Fixed an issue where players could continue interactions after being teleported
Fixed an issue where client players would be unable to collect lore items if the host already had them
Weekly missions will now always display in the HUD Mission Log
Potential fix for crash caused by vaulting
Fixed an issue that could cause the game to crash when starting a level
Fixed several other causes for crashing across multiple maps/events.
Fixed an issue that could cause a drop-in client to crash if the mission was won during loading
Fixed various objective text being cut off due to length in the French translation
Various corrections to the German translation
Multiple fixes to protect game saves against corruption